Technical Artist / Animator/ Unreal Engine 5 (Chile)

Technical Artist / Animator/ Unreal Engine 5 (Chile)

15 oct
|
Soloxr
|
Chile

15 oct

Soloxr

Chile

Company Description SOLOXR CORP is a leader in crafting advanced immersive digital experiences that blend imagination with reality through AR, VR, and XR technologies. The team brings decades of expertise in digital engineering, design, and mixed reality to create transformative solutions for healthcare, education, entertainment, retail, and industrial training. The company focuses on redefining how people learn, collaborate, and engage with technology by delivering tailored, meaningful, and engaging XR experiences.

From immersive training simulations to interactive storytelling and real-time 3D collaboration, SOLOXR CORP is committed to future-proof experiences that push the boundaries of what is possible in extended reality.

Role Description This remote contract role for a UE5 Technical Artist / Animator / Unreal Engine 5 specialist involves building high-quality interactive and immersive XR experiences in Unreal Engine 5. Day-to-day responsibilities include creating and optimizing 3D assets, setting up materials, lighting, and visual effects, and collaborating with designers and developers to implement real-time VR and XR features. The role also includes scripting gameplay or interaction logic in UE5, troubleshooting performance and rendering issues,



and ensuring assets are ready for deployment across supported platforms.

The adecuado candidate will work closely with cross-functional teams to translate creative concepts into technically robust, visually compelling experiences.

Qualifications

- Strong knowledge of Virtual Reality (VR) and experience building immersive XR/real-time interactive environments.
- Proficiency in Scripting within Unreal Engine 5 (Blueprints and/or C++) to implement interactions, animations, and game logic.
- Demonstrated skill in Lighting and 3D Graphics, including materials, shaders, and optimization for real-time performance.
- Experience in Game Development workflows, pipelines, and best practices for UE5-based projects.
- Background as a technical artist or animator, with experience in rigging, animation workflows, and integrating assets into UE5.
- Familiarity with AR/XR concepts, real-time collaboration features, and performance profiling tools.
- Ability to work independently in a remote setting and collaborate effectively with multidisciplinary teams.
- Relevant education or professional experience in computer graphics, game development, interactive media, or a related field.

📌 Technical Artist / Animator/ Unreal Engine 5 (Chile)
🏢 Soloxr
📍 Chile

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